pub trait Interpolate: Clone {
// Required method
fn interpolate(&self, target: &Self, t: f64) -> Self;
}Expand description
Trait for types that can be interpolated between two values
Used for smooth transitions in animations.
§Example
use ruviz::animation::Interpolate;
let start = 0.0_f64;
let end = 10.0_f64;
assert_eq!(start.interpolate(&end, 0.0), 0.0);
assert_eq!(start.interpolate(&end, 0.5), 5.0);
assert_eq!(start.interpolate(&end, 1.0), 10.0);Required Methods§
Sourcefn interpolate(&self, target: &Self, t: f64) -> Self
fn interpolate(&self, target: &Self, t: f64) -> Self
Interpolate between self and target at progress t (0.0 to 1.0)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.